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I wish I’d kept the PSD of all the color work I did. Next time I’ll try to make note.

Curiosity killed the cat :)
progression
Scenery created using my own stock images of grass/landscape. Sometimes I’ll use the same base image for multiple compositions, but of course I always crop & edit according to the scene I envision. For this particular set up I played with the color balance, and hue & saturation to make the grass look like sand, then I added a base blue sky using the brush tool to actually paint it on. I also played with the perspective (filter > distort > lens correction) to give the horizon a slight curve, blurring the horizon line so as not to have any sharp edges.
base
mountains
Google search ” white sand mountains” – blended with the screen mode in PSCS3 & used to create a distant horizon.
sandtexture
Google search “sand texture” – blended with the screen mode in PSCS3 & used to create leading lines.
camel1
Photograph by Brooks Walker – National Geographic – http://animals.nationalgeographic.com/animals/printable/dromedary-camel.html
camel2
Free Large Photos: http://freelargephotos.com/?subject=Camels
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First of all, here are all the elements:

elements

I may have used some other textures from Les Brumes, on flickr, to lighten the image, but those two were the most prominent. (I used soft light & screen modes to blend the textures.)

ba01

To achieve the colors, I created multiple layers with different multi-color variations and masked where I saw fit. These colors can also be achieved through cross processing, either in ACR or with filters. The textures also aided quite a bit in intensifying the vibrance of the colors.

That’s all for now!

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